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Tutorial

A short guided run that teaches movement, shooting, pickups and perks. Single-player only. No score is recorded.

Starting conditions

  • Weapon: Pistol.
  • You can't die: health stays at 100.
  • XP stays at 0, except during the perk lesson.
  • Bonuses: placed by the script, never random. They stay until you pick them up.

Stages

  1. Intro: a welcome message for 6 seconds.
  2. Move: press a movement key. Three Points bonuses appear (500, 1000 and 500).
  3. Pick up: collect all three.
  4. Shoot: press fire. Three aliens come in from the left.
  5. Aim: kill them. Three more come from the right.
  6. Practice: 7 waves of three aliens, alternating left and right. Each wave starts once the last one is dead and its bonus collected. Waves 1–5 bring a carrier from a bottom corner that drops, in order, Speed, Weapon (Submachine Gun), Double Experience, Nuke and Reflex Boost. Killing a carrier brings two more aliens near the top-left and shows a hint about its bonus. Wave 4 adds a spider from the bottom.
  7. Perks: your XP jumps to 3,000, one level. Pick a perk from the level-up sign.
  8. Final wave: seven aliens, three from each side and one from the top-left corner. Kill them all.
  9. Done: choose Play a game or Repeat tutorial.

A Skip tutorial button fades in after the first second and stays up until the last stage.